After you've downloaded and installed mobaXterm, you will want to turn on X11 forwarding. This post has details about how to do this. Note that "host" refers to the name of a server at Nevis and "username" is your Nevis account name; e.g., a command like
ssh -XY jsmith@olga.nevis.columbia.edu
implies that in mobaXterm you'd put olga.nevis.columbia.edu for the hostname and jsmith for the username.
OpenGL
You probably don't need to enable OpenGL at all. In case you do (your collaboration will let you know), there's how.
Some X11 applications use OpenGL ; in physics, a notable example is Geant4 . The idea behind OpenGL is that it can use the graphics hardware on your computer to render graphics; sometimes this works. If you run an X11 program and you get a lot of error messages about graphics and/or blank regions in your windows, you can see if the program requires OpenGL.
OpenGL on Linux
It's probably sufficient to install the glx-utils package on Linux if it's not already installed. You can test if that package is already installed using the glxinfo command. If you get any output other than "glxinfo not found" then you have the package.
If glx-utils is not installed, the commands to do this are:
- In Debian/Ubuntu flavors of Linux:
sudo apt-get install glx-utils
sudo yum install glx-utils
You may also need to install the drivers for your particular graphics card. Consult the web site of the manufacturer and look for instructions on how to install Linux drivers.
OpenGL on Mac OS
OpenGL is not enabled in XQuartz by default. You'll have to do the following one-time configuration:
- Find out which version of XQuartz you're using. Within XQuartz, go to the XQuartz menu and select
About X11 .
- If you are running XQuartz 2.8 or later, open the Terminal app (in Applications->Utilities) and copy-and-paste the following command:
defaults write org.xquartz.X11 enable_iglx -bool true
- If you are running XQuartz 2.7.x or earlier (which might be the case if you installed it some time ago), open the Terminal app (in Applications->Utilities) and copy-and-paste the following command:
defaults write org.macosforge.xquartz.X11 enable_iglx -bool true
OpenGL on Microsoft Windows
mobaXterm contains an OpenGL renderer; there should be no additional steps needed.
In the Settings->X11 tab, you'll see a setting that allows you to choose between OpenGL rendering: hardware, software, or none. "Hardware" will only work if you have the appropriate OpenGL drivers installed for your graphics card. Probably "software" or "none" should work as-is.
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by="WilliamSeligman" date="1624644982" from="Main.X11OnMacOS" to="Main.X11OnLaptops" |
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